The TimeRule type exposes the following members.
Constructors
Methods
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a String that represents the current Object. (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| Actions |
The collection of Actions to perform when this Rule's conditions are met
(Inherited from Rule.) | |
| Date | ||
| Days | ||
| Enabled | Toggle evaluation/execution of this rule. (Inherited from Rule.) | |
| Groups | Named rule groups (within the parent RuleSetConfiguration) to which this rule belongs. (Inherited from Rule.) | |
| Id |
The Id of the Rule.
(Inherited from Rule.) | |
| IgnoreGroups | Specifies whether this rule should be evaluated no matter which group is active. (Inherited from Rule.) | |
| InAllGroups | Specifies whether this rule is a member of all rule groups of the rule set it belongs to. (Inherited from Rule.) | |
| Index | Specifies the order to display and execute this rule in relation to other rules in the parent rule set. (Inherited from Rule.) | |
| InStartupGroup | Specifies whether this rule is a member of the unnamed group that the rule set evaluates first. (Inherited from Rule.) | |
| Repetition | Specifies how often the rule should be re-evaluated. (Inherited from Rule.) | |
| TerminateOnAction | Specifies the manner in which rule evaluation should be stopped after this rule runs its actions. (Inherited from Rule.) | |
| Time | The time of day at which this Rule will fire on. | |
| TimeMode | Determines how this rule will fire. |