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Interaction Designer Help
Notify Debugger
This Basic tool creates a breakpoint in a handler or subroutine you are debugging. In debug mode, a handler will stop executing at the Notify Debugger step. If you have more than one Notify Debugger step in a handler or subroutine, you will be prompted when you start a debug session to select which Notify Debugger step to use as the first breakpoint.
If there is at least one Notify Debugger step in a handler, then the Select Debug Start Point(s) dialog will be displayed which will list all Notify Debugger steps as well as the Initiator. If there are no Notify Debugger steps in a handler, the initiator will automatically be set as the first breakpoint when a user begins a debugging session.
Settings Page (Notify Debugger)
Label
The unique label for this debug session. If you add another Notify Debugger step to this handler, it must have different name.
Exit Paths
Next
When this step has finished, control passes to the step you have linked to this step. If there are no links from this exit, the handler or subroutine that contains this step ends.
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