Occurs when audio played by PlayWaveAudio(String, Boolean, Boolean) is completed.
Namespace: ININ.IceLib.InteractionsAssembly: ININ.IceLib.Interactions (in ININ.IceLib.Interactions.dll) Version: 0.0.0.0 (22.3.0.218)
Syntax
C# |
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public event EventHandler PlayWaveAudioComplete |
Visual Basic |
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Public Event PlayWaveAudioComplete As EventHandler |
Remarks
This event will only occur after a play wave audio request has been made. (See
PlayWaveAudio(String, Boolean, Boolean) or PlayWaveAudioAsync(String, Boolean, Boolean, AsyncCompletedEventHandler, Object).)
Note |
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All event handlers should be added before calling PlayWaveAudio(String, Boolean, Boolean) or PlayWaveAudioAsync(String, Boolean, Boolean, AsyncCompletedEventHandler, Object). |
Version Information
Supported for IC Server version 2015 R1 and beyond.
For 4.0, supported for IC Server version 4.0 GA and beyond.
For 3.0, supported for IC Server version 3.0 GA and beyond.
For 4.0, supported for IC Server version 4.0 GA and beyond.
For 3.0, supported for IC Server version 3.0 GA and beyond.