Gets a value indicating whether the Interaction is in a connected state.
IsConnected is only available if the State
attribute is being watched.
Namespace: ININ.IceLib.InteractionsAssembly: ININ.IceLib.Interactions (in ININ.IceLib.Interactions.dll) Version: 0.0.0.0 (22.3.0.218)
Syntax
C# |
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public bool IsConnected { get; } |
Visual Basic |
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Public ReadOnly Property IsConnected As Boolean Get |
Field Value
trueTruetruetrue (True in Visual Basic) if this instance is connected; otherwise, falseFalsefalsefalse (False in Visual Basic).Remarks
It is considered connected if its in Connected, Messaging, or System.
Note |
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Accessing this property before a watch is started which includes this property raises a NotCachedException. A watch must be started first. For more information on watches see How Watches Work. |
Exceptions
Exception | Condition |
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ININ.IceLib..::..NotCachedException | The associated attribute is not being watched. |
Version Information
Supported for IC Server version 2015 R1 and beyond.
For 4.0, supported for IC Server version 4.0 GA and beyond.
For 3.0, supported for IC Server version 3.0 GA and beyond.
For 4.0, supported for IC Server version 4.0 GA and beyond.
For 3.0, supported for IC Server version 3.0 GA and beyond.